Pigeon-inspired optimization(PIO) is a new swarm intelligence optimization algorithm, which is inspired by the behavior of homing pigeons. A variant of pigeon-inspired optimization named multi-objective pigeon-inspired optimization(MPIO) is proposed in this paper. It is also adopted to solve the multi-objective optimization problems in designing the parameters of brushless direct current motors, which has two objective variables, five design variables, and five constraint variables. Furthermore, comparative experimental results with the modified non-dominated sorting genetic algorithm are given to show the feasibility, validity and superiority of our proposed MIPO algorithm.
This paper proposed a modified artificial physics(AP)method to solve the autonomous navigation problem for mobile robots in complex environments.The basic AP method tends to cause oscillations in the presence of obstacles and in narrow passages,which can result in time consumption.To alleviate oscillation,we modified the AP method using the Levenbery-Marquardt(LM)algorithm.In the modified AP method,we altered the original directions of AP forces to the Newton direction,and adjust the parameter by the LM algorithm.A series of comparative experimental results show that the modified AP method can achieve smoother trajectories with less time consumption.This demonstrates the feasibility and effectiveness of our proposed approach.
As one of the major contributions of biology to competitive decision making, evolutionary game theory provides a useful tool for studying the evolution of cooperation. To achieve the optimal solution for unmanned aerial vehicles (UAVs) that are car- rying out a sensing task, this paper presents a Markov decision evolutionary game (MDEG) based learning algorithm. Each in- dividual in the algorithm follows a Markov decision strategy to maximize its payoff against the well known Tit-for-Tat strate- gy. Simulation results demonstrate that the MDEG theory based approach effectively improves the collective payoff of the roam. The proposed algorithm can not only obtain the best action sequence but also a sub-optimal Markov policy that is inde- pendent of the game duration. Furthermore, the paper also studies the emergence of cooperation in the evolution of self-regarded UAVs. The results show that it is the adaptive ability of the MDEG based approach as well as the perfect balance between revenge and forgiveness of the Tit-for-Tat strategy that the emergence of cooperation should be attributed to.